Armas.Obj. / artists:
/ Leandro Lima
/ Gisela Motta

Armas.Obj (Weapons.Obj), 2008
Paper objects, variable dimensions

The pistols, submachine guns, rifles and sniper guns reconstructed in paper by Motta and Lima were taken from several popular video games commonly known as shooters, a fairly wide subgenre of action games in which the avatars use some kind of weapon. In their turn, the guns featured in these games are digital renderings of actual popular firearms, most of which can be associated with a specific conflict or country. As well as making fairly accurate replicas, in-game weapons designers usually attempt to emulate the functioning of real guns to create a more realistic experience.

Motta and Lima have hacked the games in order to extract the original 3D files, which were then transformed into 2D files that were subsequently printed and assembled as life-size paper models. Arranged on the gallery wall in the style of a traditional gun collection, from a distance these pieces resemble real weapons, as their three-dimensionality gives them volume and ‘weight.’ But as visitors approach them, it becomes evident that these are only reproductions, as the polygonal simplification and the pixellated quality of the game files have been maintained.

This series addresses the complex issue of how perception is affected by technology, raising the question of whether virtual experience is any less real than what is experienced in the ‘real world.’ The link between exposure to video game violence and aggressive behaviour is a contentious subject that has been widely debated over the last decade. Brought back into the physical world, these weapons seem to regain— albeit temporarily—the gravity they have in the real world.


Curator's project: CONTRAINTE / RESTRAINT

On going...

Molior presents [IR]Rationnel by Michal Seta at Eureka! Festival: Science Here, There and Everywhere
 > posted on June 8 2010

In conjunction with the Montréal Science Centre and the Conférence régionale des élus de Montréal, Molior presents [IR]Rationnel, the interactive sound installation by artist Michal Seta


Press release

A new partnership agreement between Molior and the Montréal Science Centre
 > posted on April 30 2010

Molior is delighted to announce the signature of a three-year strategic alliance with the Montréal Science Centre (MSC). The agreement will yield many projects that unite media arts and science.

Press release

Online catalogue Restraint
 > posted on December 17 2009

Thanks to an agreement with the Daniel Langlois Foundation for Art,
Science, and Technology, the Contrainte/Restraint exhibition catalogue will appear in a special publication.

Press release

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